Gatsby

(Cleric/Mirot) Arbitor of Mirot/Merchant Chaplain. (LN/NG) (Judge/Caregiver) Healer, Spellcaster, Warrior. FAST TALKING PARTY LEADER, MERCENARY CLERIC.

Description:

Campaign/Player: THE CYNICAL ALCHEMIST (2010) * Player: JAMIE

Name : GATSBY Race/Culture : HUMAN (THESSAN) Class-Levels: CLERIC-4TH LEVEL * Diety: MIROT, THE GUILDER XPS: 6005 / 10,000 Job: ARBITOR OF MIROT, MERCENARY CHAPLAIN, MERCHANT. Role: HEALER, SUPPORT, SPELLCASTER, SECONDARYWARRIOR. Alignment: LAWFUL / LAWFUL NEUTRAL. Personality: JUDGE. CAREGIVER.

[+1 ability score point] Strength: 15 (+2) Dexterity: 13 (+1) Constitution: 15 (+2) Intelligence: 16 (+3) Wisdom: 18 (+4) Charisma: 17 (+3)

Fortitude: +4 +2 [+7] Reflex: +1 +1 [+2] Will: +4 +4 [+8]

Hit Points: [33] torso 33, arms 16, legs 17, head 11 Endurance: [3] base 3 Stress: [5] base 3 +1 wis +1 class

Base Attack Bonus: (+3) melee +5, ranged +4, grapple +5

Speed: 30 ft base (20 ft in armor) Initiative: (+1)

Armor Class: [18] +6 armor, +1 shield, +1 dex

Clerical Domains: LAW, TRAVEL. Spells per day: [base save DC 14+spell’s circle] ORISONS (4) 1ST-CIRCLE (4)(+1) 2ND-CIRCLE (3)(+1)

Class Abilities: SPONTANEOUS CASTING (POSITIVE) – convert memorized spell to healing spell AURA OF LAWFULNESS (5-FT/CONSTANT) – radiates magical lawfulness TURN UNDEAD (6/day) – channels positive energy to halt, drive off or destroy undead LAWFUL SPELLS +1 CASTER LEVEL – all law spell cast as a 5th level cleric FREEDOM OF MOVEMENT (3 ROUNDS/DAY) – magically move at normal speed

Feats: (3) COMBAT CASTING – concentration check vs 15 to avoid attacks of opportunity casting POWER ATTACK – switch base attack bonus for damage bonus SELF SUFFICENT – +2 to heal and survival skill checks

Languages: THESSAN (NATIVE) LATIC (FLUENT) ILLIAN (FLUENT) KWATZ (STRONG) CELESTIAL (STRONG)

Skills: CONCENTRATION (CON) [7] +2 (+9) SPELLCRAFT (INT) [7] +3 +2 (+12) LORE: ARCANA (INT) [5] +3 (+8) LORE: RELIGION (INT) [5] +3 (+8) LORE: GEOGRAPHY (INT) [3] +3 (+6) HEAL (WIS) [4] +4 +2 (+10) SURVIVAL (WIS) [3] +4 +2 (+9) DIPLOMACY (CHA) [6] +3 +2 (+11) BLUFF (CHA) [3] +3 +2 (+8) PROF: LAWYER (WIS) [3] +4 +2 (+9) STORYTELLING (CHA) [3] +3 (+6) APPRAISE (INT) [3] +3 (+6) TACTICS (WIS) [3] +4 (+7)

Gear: BANDED MAIL (AC+6, m.dex +1, check -6, spd 20ft) LIGHT STEEL SHIELD (AC+1, check -1) BOOTS. HELM.

WARHAMMER (MW) (1d8/x2) DAGGERS (2) (1d4/19-20/x2/10ft range)

LIGHT CROSSBOW (1d8/19-20/x2/80ft range) BOLTS (10/10)

HOLY SYMBOLCODA MEDALLION (continual light) HOLY SYMBOLSTEEL BOUND PRIMER OF MIROT (zone of truth)

CLERICAL BOX (HOLY WATER, SILVER DUST, SILVER DAGGER, HOLY BONES, BLESSED WAX AND CANDLE) BACKPACK (WATERSKIN, BEDROLL, CUTLERY, HEALING KIT, TRADERS BOOK, PARCHMENT AND PENS/INK, WAX CHOPS, WAX CANDLES (2), TORCHES (4), TINDER BOX) CASH BOX AND LOCK/KEY – 35 sp, 1523 gp

Bio:

Gatsby

The Cynical Alchemist M4RS